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Friday, January 26, 2007

Joker's been at it again!

Following up on our interview with Extreme+ modder {PST} Joker, the new Extreme+ mod (v1.50) for Call of Duty 2 is up and ready.

Here is partial text of the email he just sent me detailing the novelties and modifications to the previous version (v1.49d).

For serious players and server administrators out there, more information about this new modification can be found at www.extremecod.com

Modification for Call of Duty 2 multiplayer 1.3
---------------------------------------------------
Name : eXtreme+
Version: 1.5
Author : Astoroth & eXtreme+ Support Crew*
Site : http://www.extremecod.com

Features
-----------
- Weather effects
- Tracers
- Ambient planes
- Disable stock map fx
- Clan specific welcome messages and voting options
- Bleeding and bleeding messages
- Ingame statistics board
- Livestats
- Movie mode
- Spectate/death/end/stats/voting music
- Announcement sounds
- Teamkill detection with different punishments.
- Server messages
- Welcome messages
- Disable minefields
- Server/Clan logo text and/or picture
- Sprinting
- Map voting
- Customizable killcam time
- Healthbar
- Random maprotation
- Playerbased maprotation
- Maprotation error correction
- Painsounds
- Deathsounds
- Checking and renaming of duplicate player names
- Anti camping system
- Extended obituary messages
- Turret abuse system
- Disable deathicons
- Disable nadeicons
- Disable stanceicons
- Disable weapon drops
- Disable grenade drops
- Disable pistols
- Disable objective points
- Disable damage feedback
- Disable/Force crosshair
- Disable/Force crosshair enemy color
- Disable health regeneration
- Colored smoke grenades
- Headpopping
- Helmetpopping
- Damage modifiers
- Unknown Soldier handling
- Blood splatter on screen
- Cold breath
- Change gravity
- Change speed
- Healthpacks/Medikits
- Mortars
- Tripwires frag and smoke grenades
- Remove bodies and sink bodies
- Ammo limiting
- Weapon limiting
- Dvar to stop clientside exploits
- Spawn protection
- Selectable secondary weapon
- Turret disabling
- Rotating MOTD
- Command monitor
- Weapon drop on arm/hand/leg/foot hit
- Forced autoassign
- Taunts
- Player model limiter
- Laserdot
- Bulletholes on screen
- Ranksystem with rankicons
- Ammo crates
- Panzerschrecks
- G43 Sniper
- Weapon class usage option
- Enemy weapon usage
- Grenade warning
- WMD contol (option to set a rank that allows you to call in airstrikes, mortars, artillery and napalm)

New gametypes
-------------
- Last Team Standing
- Last Man Standing
- Hold the Flag
- Individual Hold the Flag
- Domination
- Onslaught
- Capture the Flag back
- VIP
- Classic Headquarters
- Conquest

Changes
-----------
1.5.0:
Livestats can also be shown in non teambased gametypes
"Hopefully" fixed an issue with the vip pistols regarding maxammo
Statushud now shows ranks while playing
Fixed a bjusters taunt issue with the dvar settings
Added gametypes ONS and LMS (onslaught and last man standing)...these are experimental
Updated DOM2 to DOM3
Fixed respawn bug in CTFB when switching teams
Minor bugfixes
Edited timer/round clocks: without logopic the clock shows big and on left top side, with logopic it shows small in center top, with logopic AND gametypes lms, htf, ihtf, dom, ons it shows small right top side on the hud.