A brighter day in COD2
This post has been moved to: BASHandSlash.com
While I picked February's best COD multimedia, I'm going to let BASH readers and listeners pick March's winners.
Entry #2 {FKR}chevyguy
Posted by Jock Yitch at 11:45 PM
Labels: BASHIE, Multimedia
For those alternate-history buffs and COD2 players out there, you're going to get another chance at liberating Western Europe. Then again, maybe you'll opt to fight for the right to goose-step under the Arc de Triomphe.
The imaginative folks at Breaking Point: A Call of Duty 2 Tournament have launched their 5th Campaign, Tour 2.
The battles being fought in Tour 2 are being documented in their journal, "Through The Wire". Evilpants has penned the first article, here is a snippet: "Today was a horrible day for the 3rd Armored Division in Paris.
Stirring stuff.
Charging into the small suburb of St. Gatien, German resistance brought heavy fire down among the anxious American recruits. "
"Reports from the front say that many American troops refused to move ahead into the slaughter and cowardly holed themselves up in small French farmhouses. The conflict in Paris was quickly unfolding into an American massacre, which convinced the officers at the Allied High Command to send their troops east and flank the well-dug in troops at Paris. Another huge mistake. "Easy Step by Step instructions to registration for Tour 2:
1. Register on the Forums at:
https://st117.startlogic.com:8087/webmail4/parse.pl?redirect=http://www.bpcod2.com%2Fforum
2. Register for a division here:
http://www.bpcod2.com/forum.php
3. Sign in to your newly aquired divisional forums
You will find EVERYTHING you need to know about getting ready for battles in your divisional forums, including teamspeak and server information!!
Also dont forget to download Breaking Point's many custom maps here:
http://www.bpcod2.com/downloads.php
There are 16 map packs.
Posted by Jock Yitch at 5:28 PM
Labels: Breaking Point
On this week's BASH: Episode 11, we talk about Call of Duty clans. And we ask the following questions:
On line gamers tend to organize themselves into groups of like-minded individuals to play their chosen game and more importantly to socialize. Typically, these groups start suddenly and end just as fast. These groups are known as clans.What are they?
Why do we want to belong to them?
How do you create one that will not only attract fun players but will stay together for some time?
1. Neutral Ground
Third places are neutral grounds where individuals are
free to come and go as they please with little obligation or entanglements with
other participants.
The key here is the phrase "little obligation or entanglements with other participants". Put another way. People who come to play on your server don't want to play head games or get hassled. The no B.S. rule must apply.
How many clans disintegrate because members forget this rule.
People come on line to forget the hassles they have in real life. The last thing
most of us want is to deal with headcases.
2. Leveler
Third places are spaces in which an individuals rank and status in the workplace or society at large are of no import. Acceptance and participation is not contingent on any prerequisites, requirements, roles, duties, or proof of membership. This statement suggests that people who want to socialize, and that's what gaming online is all about, want an environment without the importance of status. This is really interesting because there are quite a few clans that take organization to a very high level and even emulate both the structure and name of military units with ranks and positions.
I should also point out that most of these clans have not celebrated their second anniversary, which suggests that clans organized to stress rank and importance don't last very long. Why would rank and status cause problems in a clan? One word. Jealousy. It's human nature. Give someone seniority or power over someone else and you will not find the place a nice place to come to and relax. It sounds like what most people's workplace is like, doesn't it?
In the Devil-Dogz clan, we do not raise any one's stature above anyone else and interestingly that fact is cited by many of our new members as one of the reasons why they join. There are many examples of defunct clans on the Internet that blew up because their membership started to splinter into separate elitist groups and it split their clan. Sometimes it's inevitable that the better players in a clan will want to group together to form a sub-group or an elite team for the purpose of say, playing in competitive scrimmages.
These players will find it irresistible to add an elite tag to their gaming names.
I can tell you that as soon as you see these elitist symbols next to their names...you can start the countdown clock to that clan's destruction. It will implode because of jealousy and it is very important for any clan leader to stamp out any attempt at clan segregation.
3. Conversation is the Main Activity
In so called third places, conversation is a main focus of activity in which playfulness and wit are collectively valued. Again, we are talking about playfulness here and humor.
Wit is not about harassing players or calling people hurtful names. The best wit is humble. It pokes fun at yourself not other players. Humility will allow your teammates to be encouraging and create a family atmosphere. When you populate a clan with Type A personalities who all consider themselves uberowners you will find that there will be very little playfulness. Ego gets in the way. The successful clan will
try to defuse conflict due to ego.Ways to encourage playfulness is by having a very large humor section on your webpage. The clan leader should lend a hand here by fostering a playful atmosphere. De-emphasize scoring in normal clan gameplay. Emphasize teamplay instead.
Try not to create competition between clan members. Competitive juices should be applied to clan on clan scrimmages not to recreational intraclan battles.
4. Accessibility & Accommodation
Third places must be easy to access and are accommodating to those who frequent them. Servers should allow players to log on and off at will and activity should be allowed 24 hours - seven.occurs throughout all hours of the day. I have seen some admins actually shutting their servers down during the day. This makes access limited and you compromise the reliability your server should provide.
The server should be free. Support to the administrator should be provided voluntarily and passwords should be avoided.
5. The RegularsThird places include a cadre of regulars who attract newcomers and give the space its characteristic mood. Hopefully you will have a group of fun, mature and responsible clan regulars who hang out on your server and provide this mood throughout the day and the week.The last thing a clan leader would want are irritating or irresponsible regulars because those are the people a new player will most likely meet when they come to the server.
In essence you want regulars who are a cross between traffic cops, WalMart greeters and teachers.
6. A Low ProfileThird places are characteristically homely and without pretension. Any clan that tries to project a superior attitude will simply attract people with the same attitude.
Please note that this does not in any way suggest that the people you will attract ARE superior. Just the opposite. These people simple CONSIDER themselves superior. Deep down they are probably very insecure and are attracted to a clan that puts on airs in order to compensate for their own lack of confidence. You definitely do not want to attract a large number of insecure players. These folks typically have fragile egos and will create a great deal of emotional disturbance.
7. The Mood is PlayfulThe general mood in third places is playful and marked by frivolity, verbal word play, and wit. You want to encourage players to crack jokes during heated battles, perform goofy actions and lighten the mood when things get tense. Try to get people to have funny avatars that mock their appearance. Players should not be too serious
about their gaming.
8. A Home Away from Home
Third places are home-like that is they give you a sense that you are rooted in something that will last, you have a feeling of possession, it gives you a feeling of spiritual rebirth, and you develop feelings of being at ease, and warmth. If they atmosphere in the clan changes from this home-like feeling to one that is very serious and puts a great deal of emphasis on competition you deviate from the concept of the clan and server as a third place. It becomes more and more like work. The end result is that while this may be desirable amongst a few of the members, you will find that the clan will not grow. New members will be difficult to find because the clan is not a home away from home. It is simply a place to come and compete.
Brooke Savage
BASH Videotainment Reporter
(c) BASH 2007
Why do you play Call of Duty Multiplayer?
BASH asked that question to five celebrities recently and here are their answers:
Roseann (Rosie) O'Donnell (COD Nickname: "A tuff chick"):As you know, I'm trying to keep my kids away from all that pointless viol... Hey! Is that a ham sandwich you've got there? I'm starved. Do you mind?
Dick Cheney, Vice-President (COD Nickname: "Vice-noobtard"):
Since I had to stop hunting, you know, that dumb court-order over the shot-gun thing, it has been good outlet for my violent urges. I used to suck at COD2, but I just downloaded an aimbot and now I so totally "pent" ... sorry, I mean "pwn".Paris Hilton (COD Nickname: "213-253-8358 Call me!"):
Are you kidding? There are ten, blonde hunky Nazi's chasing me around all game with their loaded guns trying to score. Now, that's hot!Britney Spears (COD Nickname: "I so pwn Federline's ass"):
Totally! I'm a hardcore gamer. I enjoy playing because I play a really cool drinking game when I'm online. I take a shot everytime someone uses the word "noob" and two shots if anyone uses the word "the".Tim Hardaway (COD Nickname: "High Post Back Door Play"):
I play CTF. I just love capping fags. The action's awesome. What? "flag"? With an "l"? Are you sure. Damn, am I embarassed.
4. Best COD related video for February 2007:
Producer: Madskillz
Site: http://www.bpcod2.com/
http://www.56kdisaster.net/madskillz/hold_the_line.zip
5. Best COD related site for February 2007:
Clean, efficient, well laid out and the folks at RotR put this up in days! Awesome job folks.
http://www.cod2-expansion.com/
If you have a choice for next month, please leave a comment.
Posted by Jock Yitch at 12:14 PM
Labels: BASHIE, Multimedia
In the soon to be released Episode 10 of BASH I go on a RAMPAGE! over the high cost of bandwidth and how it affects gamers.
If you are a server administrator here in Canada or in the U.S., it is not uncommon to be paying close to $66.00 per month rent for a 24 player server and even that amount can be low if you exceed your bandwidth for the month.
Assuming that you have 24 players in your clan that comes to about $33/person per year! Assume that of the 24 only 1 in 4 are actively playing or financially supporting your clan that means the administrators will be footing almost 75% of the bill for everyone else's enjoyment. To come to a sustainable financial situation, again assuming that only 1 in 4 of your clan actually pays to play, you will need about 100 players in your clan!
Given that most clans have more than one server, the costs can be quite high. While being sympathetic to the average player who has incurred the high costs of even getting online - after all they have typically paid close to a thousand dollars for a computer, 30 to 50 bucks for the game and then about 40 to 50 bucks a month for high speed internet access, I must point out that the cost of their bandwidth seems more and more shouldered by the server administrators.
If you are a player, please help the administrators or your clan leaders with a donation. Nothing is too small. Using the example I gave, a $30 donation a year is about right in a large clan. But do the math yourself.
Factor the massive amount of time and effort it takes to run a website, coordinate all the players and keep everyone happy in a clan and you can factor that number easily by 10.
If you are in a clan, make some sort of contribution. Either through a donation or giving your time to ensure that the clan is a success. Remember one of the goals is to make the clan self-sustaining financially. Spread the word around and get more people into your clan who *will* support it financially. If it's self-supporting then it will be around for a long time.
Here at BASH we pay big bucks for bandwidth as well. In an attempt to lessen these very high bandwidth costs, we have had to institute AdSense which consists of fairly unobtrusive Google ads that appear on the right hand side of the screen when you log into our webcast server or our Blog.
We ask our readers and listeners to please help us out and it is very simple to do. Please just click on the ads posted on our webcast site at:
Or here on our blog (using the Google search engine also brings in revenue for us).
If you like the show or if we have in any way helped you out or entertained you please come to the blog or to the webcast site and simply click on the ads, or you can use the google search engine posted on our Blog site.
Clicking on the ads will contribute to keeping BASH on the internet.
It won't take you very much time and it makes a big difference to our bottom line every month. Please click and click often.
Everyone here at BASH thanks you very very much!
Posted by Jock Yitch at 8:38 AM
Labels: Breaking Point
This article has been moved to: BASHandSlash.com
Posted by Jock Yitch at 5:56 PM
Labels: Collision, Primary, St. Mere Eglise, Tactics
In a stunning announcement on http://forum.milliways.st , technical support to Bell's A.W.E. modification to Call of Duty multiplayer is coming to an end.
Read the text here:
This is a sad moment for all AWE fanatics!
It has been great "few" years in the world of AWE modding and it's sad that this day had to come. But still,, the community will continue with the help of Mike_Nomad and his fantastic crew at raidersmerciless.
Reason to why we choose to quit is just plain and simple: There's no time to keep up modding, supporting nor the forum.
This forum will be locked soon,, just for reading and searching and it will stay so for a while.
All new topics will be @ http://forums.raidersmerciless.com
Do sign up there for AWE support.
We thank you all that have contributed & making AWE mod this popular and especially our fantastic crew here at AWE forum!
We also thank allbodies at http://forums.raidersmerciless.com that gladly embrace AWE support at their forums!
Thanx Mike_Nomad!
Best wishes
Bell
Rectospander
_________________
Site Admin
Here are the latest maps showing BASH listenership. You're a diverse bunch let me tell you!
I believe that Anthony Scungile has already applied for doing all the Sicilian "Partigianni" voiceovers.We are looking for the following people to help out with this unofficial, community lead expansion project which has sponsorship from Activision/Infinity Ward. If you are talented enough for these jobs, please come to our site:
http://www.cod2-expansion.com/
And post your interest with the following info:
Name:
Age:
Position wanting to apply for:
Experience in this designated Area:
Any other usefull information relevant to the subject:
Contact Information:
We are looking for:
*Graphic artist to help with promotional Literature.
*2D concept artist.
*3D Modeller
*3D Texture and Skinner (High rez, with spec bump maps)
*New voiceovers for Battlechatter etc.
*Coders for new features and menu modification.
Posted by Jock Yitch at 9:29 PM
Labels: Joker, Resistance